Project Structure¶
Flowinator creates this structure inside the selected project location:
PROJECT_CODE/
00_Pipeline/
Metadata/
Users/
Config/
01_Assets/
Characters/
Props/
Environments/
02_Scenes/
03_Renders/
04_Resources/
05_Publish/
99_Flowinator_Recycle/
Important folders¶
| Folder | Contents |
|---|---|
00_Pipeline/Metadata |
Project, user, asset, shot, session, and version JSON data. |
01_Assets |
Asset workfiles, arranged by type and branch. |
02_Scenes |
Scene and shot workfiles. |
05_Publish |
Numbered publishes and stable Live publish files. |
99_Flowinator_Recycle |
Files moved by Flowinator delete actions. |
Do not manually edit JSON files while Flowinator is running. Use the UI for normal changes and keep 00_Pipeline under project backup policy.